CoopA

SEARCH


COMMUNITY
VBS1™
Bohemia Interactive Studio
Ballistic Addon Studios

BUILT FOR
Get Firefox!
 
 

RECENTLY VIEWED Background > CoopA Dogma
CoopA Dogma

Note: The links after each characteristic lead to expanded definitions and notes. Characteristics with asterisks (*) have associated resources or tutorials available at this time.

A - Scenario Set-Up Characteristics

1.Only one respawn is offered. (A1)
2.Environmental parameters can be changed. (A2) *
3.Levels of difficulty must be offered. (A3) *
4.Veteran Mode is enforced. (A4) *
5.A spectator script must be used. (A5)

B - Briefing Screens Characteristics

1.A briefing is provided for each squad. (B1) *
2.Weapon loads may be changed - within reason. (B2) *
3.An area of operations (AO) must be defined. (B3)
4.An intro cutscene (skippable) must be provided. (B4)

C - Player Side Characteristics

1.Squad leader slots must be used. (C1)
2.A squad contains between two (2) and four (4) players. (C2)
3.A minimum of two (2) squads are required. (C3)
4.Scenario objectives are divided between squads. (C4)
5.Objectives must be critically related between squads. (C5)
6.Specialist player roles must be enforced where realistic. (C6) *
7.Players must have mobile medical support. (C7)

D - OPFOR Characteristics

1.Primary OPFOR positions should be realistic & variable. (D1)
2.OPFOR reinforcement units should be simulated. (D2)
3.Realistic enemy communications should be assumed. (D3)
4.OPFOR reaction should be aggressive and dynamic. (D4)

E - Scenario Structure Characteristics

1.Deviation from the AO must be discouraged dynamically. (E1)
2.The scenario should be divided into distinct phases. (E2)
3.Phase transitions should be marked by the players. (E3)
4.Infiltration and extraction phases must focus on movement. (E4)
5.Extractions must be finite and identifiable. (E5)
6.An abort and emergency extraction must be offered. (E6)
7.The scenario must have multiple endings. (E7) *

Version History

1.00 - 11 Dec 2004 (Current Version)
0.30 - 09 Nov 2004
0.20 - 29 Jan 2004
0.12 - 23 Jan 2004
0.11 - 23 Jan 2004
0.10 - 23 Jan 2004




©2004 Ballistic Addon Studios & Associates. All Rights Reserved. "VBS1" is a trademark of Bohemia Interactive Studio. All other trademarks or copyrights are property of their respective owners. All rights reserved.

Important: Please note that any content submitted to this Wiki is subject to deletion or editing by the administrators without prior notice. Inappropriate (e.g. off-topic, offensive or illegal) content, or links to such content, will not be tolerated. The decision of the administrators regarding deletions or editing is final.

For questions & comments please PM Fer <TZW> in the VBS Resources forum.